Crossover Distortion Crack Download [Updated]

This represents a simulation of the distortion that happens in class B and AB power amps when the signal crosses 0.For class B simulations the smooth value should be set to about 0.3 +/- 0.2 and for AB it should be set to near 1.0.
Crossover amplitude
Controls the point at which the output signal becomes linear.
Controls degree of smoothing of the crossover point.







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This represents a simulation of the distortion that happens in class B and AB power amps when the signal crosses 0.
The output sine wave represents a smooth version of the crossover amplitude control.
The crossover distortion is linear only to a few cycles away from the crossover point.
The crossover distortion is periodic so the distortion magnitude will not be affected by speaker frequency or volume control.
Because of the saturation on the output, output signals are not terribly smooth.
Try a few simulations with different crossover frequency/amplitude and smoothing control values to determine what sounds best.
Crossover Frequency Description:
Class B inputs can be approximately 6-1/2 kHz.
Class A inputs can be as high as 20 kHz.
The crossover frequency controls the point at which the input audio signal is split into positive and negative halves.
For Class B power amps the crossover frequency should be about 6 kHz and for AB power amps it should be about 20 kHz.
Because the output signal approaches the crossover frequency as the crossover is passed, distortion at the crossover frequency is amplified so as to make the crossover distortion less apparent.
As the crossover signal passes through the filter the crossover frequency becomes less apparent so this can cause distortion to grow as the crossover approaches 0 Hz.
Crossover Amplitude Description:
Controls the crossover point so that the output waveshape is maximized.
In practice, two types of distortion can happen at the crossover point.
Crossover where the input is passed and has little or no distortion.
Crossover where the signal is not passed. When the signal is not passed, the distortion could be too extreme.
If the crossover is set for crossover where the signal is passed, some distortion can occur.
Therefore, in general, a flat curve is preferred for the crossover amplitude controls.
Crossover Flat Curve Parameter Simulation:
I have provided a flat curve as an example. You can decrease the frequency or increase the gain to decrease the crossover at low frequencies.
You can increase the frequency to increase the crossover at high frequencies.
The main exception is the output signal should not exceed the maximum output level.
If the crossover at low frequencies is too flat the distortion might exceed the maximum level.
If the crossover at high frequencies is too flat, the audio signal will not be passed through the power amp so some distortion will be detected.
Crossover Distortion Simulation Parameters:
For the output distortion, I have attempted to simulate a

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Class B distortion occurs when a square wave turns into a triangular wave and the steep edges that form are rounded off. The crossover point should be set to smooth out the transition. This is relatively easy to set in software but may take several dB of gain reduction to set in a transistor.
AB may have a similar crossover distortion but the effects are less severe because the square wave is replaced by a triangle wave that has the effect of multiplying the triangle. This is not completely accurate but is good enough for most purposes.
Analog Crossover – Triode Tube

Just for those with questions:
Here is a current simulation of a Class B amplifier. It should be noted that the smoothing is set to 1, but to see the crossover distortion it should be set to 2.


For those new to this topic:
I would like to just give some useful information about D2A MOSFET pair. This is true for the following pairs that I know of:









D2AXX D2AXX – DListed

D2AXP D2AXP – DListed

D2APS D2APS – DListed

D2AXX D2AXX – TListed

D2AXP D2AXP – TListed

D2APS D2APS – TListed

I find that to make the magic happen, you will need to supply the pair with enough voltage to make the negative node have enough voltage below the positive node so that the transistors can turn on and turn off, in the process delivering some energy.
However, there is a catch: the pair is not good for driving a speaker with a high resistance. For an MOSFET pair for a speaker with high resistance, it may be beneficial to go with a pair such as D2APX D2AXP.

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This represents the distortion that happens when the signal crosses 0.
Turn on LDC
LDC is a low distortion switching amplifier. This is generally used in smaller applications.
Switch Between Class A and B
This switches between the Class A and Class B modes for an amplifier. A separate switch is required for each mode (unless you use a PNP-inverter in the emitter).


Steering this question to a better answer…
Since you have set a gain of 1 for your amplifier, the output waveform is approximately \$A\cos(\omega t)\$ and is essentially a DC voltage that oscillates at a constant amplitude (though with a bit of phase shift and change in magnitude due to a small amount of capacitor ripple). The other two circuits take into account this output waveform’s variance with respect to time, by adjusting the delay to control the perceived position of the “cross over point”.
This delay can be shown in the ACO circuit by adding a small capacitor to the control node, such as when the input is low, it will charge that capacitor and effectively lower the voltage on the control node, thus reducing the delay time.
So, for example, if the delay is 50uS, a capacitor of 0.1uF will lower the voltage on the control node by ~0.5V, effectively reducing the time of the ACO circuit to ~40.5uS (0.5V x 0.5uS).
That being said, trying to get the crossover point to exactly 0 would be very difficult for the ACO circuit, because the slope of your output waveform would cause this delay to change depending on your input value.
To get near 0 crossover point (and not exactly 0 because of this slope), you could step the output signal (or the magnitude of the input waveform), rather than setting the delay value, using a comparator circuit. See this description
This section is a bit indeterminate, but is instructive to see how a comparator could work. The main explanation here is that the comparator compares the input against a signal that is inversely related to the output. For example, given a comparator, a voltage divider can be used to create this signal.
Use this link for a bit more information on driving an RC network.
Hope this helps.


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If you set crossover to 0.5 – it will create a crossover distortion because the output signal at the crossover point (around 0.75) is a constant value as expected (but not normalized) with a slope of 0.5 (so this is the slope of the response of the output signal at the crossover point, and is equal to -0.5db for each point below the crossover point).
If you set crossover to 1.0 – the amplitude response will be linear, and will be better than a class B power amp, but there will be lots of distortion.
If you set crossover to a value higher than 1.0, then the crossover distortion will be a combination of the two descriptions above. The crossover will be a constant value at lower amplitudes, and get closer to the 1.0 value as amplitude increases. This way you can actually get a crossover distortion that sounds similar to an AB, but with less distortion.
The advantages of this crossover is that it does not affect the sound in any way, and it can be applied to a non-linear amplifier so that it has a more linear amplitude response. It is best that crossover is at a value that is high enough that it will get close to the value of 1.0. Crossover generally has a value at around 1.5-2.0, but it can be lower if the crossover distortion is not that important (like in a system with low SPL).

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– PC:
OS: Windows XP or newer
– Gamepad:
Zombaio or later (required for this mode).
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1.4 GHz Processor (at least)
128 MB RAM
900 x 600 display resolution
Controller with Analog triggers and stick
– Keyboard:
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– Mouse:
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